Just remember. There is no such thing as a fake geek girl.
There are only fake geek boys.
Science fiction was invented by a woman.
Just discovered a comic, and I’m loving it already.
There has only been five female characters comfirmed playable compared to fifteen male characters.
The evolution of girl gamers
Boy gamers are so self-centered they act as though women haven’t been playing video games for decades, and then act horrified when the female gamers who have always been there actually become visible and vocal about the rampant misogyny that has infected the gaming world.
Like seriously, how entitled do you have to be that women saying “it sure would be nice if I wasn’t treated like shit while enjoying the games I play” translates to “I must be catered to” when video games have LITERALLY been catered to men for decades?
- 1993 - 64% of girls reported playing video games
- 1996 - "home use had increased for fourth grade girls"
- 1998 - "both male and female adolescents play video games on a regular basis."
- 1999 - "88% of the female college students … surveyed were video game players."
- 2007 - 20-47% of adolescent girls play video games
- 2008 - "94% of girls play video games"
- 2010 - "Forty percent of all game players are women."
- 2012 - "Women 18 or older represent a significantly greater portion of the game-playing population (30%) than boys age 17 or younger"
- 2013 -"adult women are nearly half of all video game players"
I didn’t get all the dates, but I think you can get the point.
Also considered posting my own personal gaming history, but I would’ve had to go back to the 80s for that. e_e
people who strongly disagree with my opinions and still consider me their friend
Demo Release Date: TBA
By Senhai Group
- High school junior Iria is both dreading and anticipating the demands that come with art school applications. An aspiring artist with endless enthusiasm, Iria wants nothing more than to dedicate every hour of the day to drawing. However, Iria’s confidence is shaken after she receives harsh criticism from Ferdinand, a first-year student at the LaBelle School of Fine Arts — which happens to be her top choice! Down but not discouraged, Iria decides to buy crayons and return to her roots. What she doesn’t know is that these crayons have a secret…
☆ Gather Critique Points from various tasks in order to transform your crayon crush into the guy of your dreams
☆ A few CGs per route, including alternative versions
☆ Multiple endings
☆ An unlockable fourth character (fifth pending)
☆ Bonus easter eggs
Additional details can be found here!
So… this is not legit yet? :c
Oh, make this happen! The idea is really great!! I’d play it! :D
I’ve been getting a lot of asks lately about the brushes and textures I use in my work, so here’s a BIG FAT REFERENCE POST for those of you who were curious! Bear in mind that I’m really lazy and don’t know what half the settings do, so don’t be afraid to experiment to figure out what works best for you :>
I use the pencil tool with SAI’s native paper texture both for sketching and for applying opaque color with no blending. Lower opacities give it the feel of different pencil hardnesses, while full opacity makes it more like a palette knife, laying down hard-edged, heavy color for detail work or eventual blending with other brushes.
Mostly made this because I’m lazy and I didn’t want to have to keep turning my textures off/opacity up when I wanted to ink something (even though I don’t do it very often), or lay down flat colors. I find the line quality to be much more crisp than Photoshop, and you can manually adjust in-program stabilization to help smooth out hand wobbles.
The plain ol’ brush tool acts as sort of an in-between for me in terms of brush flow. It’s heavier than my usual workhorse brush, for faster color application and rough blending, but not as heavy as the pencil tool, which has no blending at all. I like to use the canvas texture on this brush to help break up the unnatural smoothness that usually accompanies digital brushes, but it works just fine without.
A brush tool set to flat bristle is by far my favorite to paint with. I don’t use any textures with it because I think the shape of the brush provides enough of that by itself. I use it for everything from rough washes to more refined shaping and polish. It’s just GREAT.
Best used for smooth blending, washes, gradients, and smoky atmospheric effects.
Basically a grittier version of the watercolor tool, because too much smoothness weird me out. Good for clouds and fog, as the name suggests, or just less boring gradient fills.
To further stave off the artificially smooth look of digital painting, I almost always overlay some sort of paper texture, and it’s almost always this one, which I scanned and edited myself. You’re all welcome to use it, no permission required!
Using overlays in SAI is just as easy as using them in Photoshop. Just paste the texture into its own layer above everything you want it to apply to, and change the layer mode to Overlay. That’s it!
Want a more prominent texture? Up the contrast. Something more subtle? Lower the contrast or reduce the layer opacity. You can also use a tinted overlay to adjust the overall palette and bring a little more color unity to an otherwise disparate piece! Just be aware that too much texture can hurt the readability of the work beneath it, so I’d err on the side of subtlety.
Hope that helps!
Un dibujo que le hice a un amigo por su cumpleaños. Con este pude practicar un monton de cosas y no me frustre tanto!
A drawing I made for my friend’s birthday. I practiced a lot with this one and I didn’t get too frustrated this time!
i just gotta say that avoiding same face syndrome isn’t as easy as changing the curve of the eye
You gotta change the
Length, height, width, darkness, arch(es)
bridge, tip, height, width and nostril
length, thickness of top and bottom, shape of top and bottom,…